Engines in the beginning don't. Sure you have "Need for Speed" games in mobile, but the NFS mobile games are worse than NFS Underground 1 in graphics, sound and controls. B - 10-20$. I have 52 hours of playing time and I used to enjoy the legendary setting and I knew that I could play the game, but now it is not possible, the best technology,. If even the top game of the year in year 2 has a total of 50% with like 25% controls, why the hell are they acting like my game is the worst ever?Employees are all your workers and they will do the tasks you give them. 0 before 1985 (as long as you can score above 90%. Don't worry about going into debt. 4m sales. First, locate your Steam Library folder on your drive. Start your own game development studio in 1976. 11. #1. Hello, Been a fan of the Mad Games Tycoon games for several years now, and with MG2, I'm seeing noticeable framerate drop toward the later stages of gameplay when I have dozens of employees running back and forth to the toilet, lounge, etc. ?Develop games and consoles. Feb 5, 2015. I understand that this was likely done because there are no ancillary costs to the production house beyond the. For example, if you have 90 points in sound and the game tells you sound is 90%, you need 100 points. I put more hours into Mad Games Tycoon than I'd like to admit, and likewise poured hours into Mad Games Tycoon 2. Trade technologies, send each other funds, or sabotage your friends as you compete for the top spots on all the charts. Good idea, but the problem is balancing. Mad Games Tycoon 2. Showing 1 - 2 of 2 comments. com belong to their respective. Here are some important things most guides don't even touch: - Trying to make your own games too soon can doom your runs. Then after a while despite having sound and graphic studios, Q&A, latest engine features and game features, my ratings drop to the 80s or lower because my "Controls" is so low. Then when i looked up a guide on the best possible settings i can have, my game still only got 30% rating, and still got worst game of the year. 23B] note this was my last update of this table while this game is still in early. You can also use. Step 2: Hire a newbie game developer. More time to click stuff inbetween them finishing things. Every exclusive game reviewed 1-40% gives 0. So with all games I love, I get a lot of ideas and thoughts how to improve. So your development team (I never used or needed more than one in. Corridors don't need to be more than 1-wide, rooms are best made with the number of desks it tells you in the tooltip - when you check the employees tab in a room, it will have an icon of a working person, that tells you how. This would compel strategic gameplay - for example, you can release 2 RPGs in a row, one for adults and one for seniors. Hello! Another update on the development of the game, the current focus and suggestions! This update will be slightly different, with a little less direct feedback on each suggestion. Mad Games Tycoon. So, you're a new played to Mad Games Tycoon 2? A lot is in this game, but fear not, because I'm here to help you! This series of video will go through every. gameplay, gfx, sfx, controls), which is small enough to be due to random variance. Making it possible to play it a couple of times ;) #8. First comes the German version, below is the English version. The room is fully decorated, they have the staff room. Date Posted: Apr 24, 2021 @ 3:02am. That means the game's at 90% *at least,* which makes the average 90%. Motivation affects speed. 1. To increase sales of the console, you need to reduce its cost and release a lot of games for it. S : It just adds a motivation to do good and make the game a bit more challenging when playing with friends that just started the game, a lot of people buy the game in bulk because of the online lobbies (myself being an example) Last edited by Luram;. This would be a passive benefit as motivation still drops but not as quickly in the well decorated offices. Dust2 Apr 5, 2021 @ 12:40am. I'm sure people in this forum have a lot of ideas. 2)how many points are created per "tick" is depends on the skill of the char. Click the PC icon in Cheat Engine in order to select the game process. You do not have the required permissions to view the files attached to this post. To get from 4 to 5 stars you pretty much need to be scoring 70% or more, else the chance to increase the stats. First things first, check the employee settings tab. For example, one of my RPG/Action games in my current playthrough had 1331/298/288/577 points (very far from the 40/30/15/15 balance) and got a 97%. The 1% boost to game sales isn't much, but it can still be a boon without having to worry about the repercussions. When the company has finished a game and it is bug-free, they automatically start the next title you have commissioned. If the contract games you get at first are all/mostly racing or adventure… Yup, once again your guess was right, restart. You do not have the required permissions to view the files attached to this post. 4. Jan 11, 2015 @ 11:15pm Bad Controls? When ever I finish a game it always said that the controls are to hard and that the game is s***. Press desired hotkey. Increase frequency of job market generation, work search 100%, max hype all games, character overview (perks only). - BUG: (Start Menu->Sandbox) Some settings were not saved. I see that players have problems with dismissal of employees and a sharp drop in motivation. In my first save game, I have been trapped in a spiral of death. Unlike the many, many copies of Game Dev Tycoon out there, in Mad Game Tycoon 2, the more employees you have, the better your games will be, and the faster you'll be able to release them. You want no features except the mandatory that you can get a 90%+ game with. Reviews are subjective, 20 people could review a game and you could get 15-20 different scores. Although have build lounge room and setting many breaks but my employee not follow setting to break. Choose one from the Game depth, the story, etc. When choosing a publisher, consider your game’s genre, the publisher’s market strength, and their industry reputation. Suggestion: near-future techs, with examples. You do not have the required permissions to view the files attached to this post. More time to click stuff inbetween them finishing things. Alle Informationen über Mad Games Tycoon 2, die du wissen musst. . Stats will "slowly" increase while polishing, and you'll have to pay your employees each month while they work at the game, but - specially in higher difficulties - the difference in sales (and much more importantly, profit,) from 60% games to a 90% games could be the difference between getting a game over in 1979 or being a billionaire by 1990. D33F. every new feature should add like 1%. Within it, the best way to keep people at high motivation is to give them "many breaks" and "exert little pressure. For a "genre that doesn't work that way IMO" example, see how racing games have little violence in the pertinent slider, whereas games like Carmageddon, Wreckfest or Twisted Metal are basically. "Mad Games Tycoon 2. Relationship should increase much slower (maybe 1-2 releases for level 1, 10 for level 2, 15 for level 3 - so 26 games total to reach 3 stars), but that would make some players stay with publishers longer and use the feature more. Relationship should increase much slower (maybe 1-2 releases for level 1, 10 for level 2, 15 for level 3 - so 26 games total to reach 3 stars), but that would make some players stay with publishers longer and use the feature more. My offices are amazing quality and it is not cold, but my average employee motivation is like 60%. Train your genres/topics of choice until they're at five stars via contract games, and that will also help you train up the platforms and engine features you need. If you have enough programmers around, you may not even feel a decrease in technical review score in the years before 1992. Make them all Exclusive. Mad Games Tycoon 2 > General Discussions > Topic Details. Eggcode Games [developer] Jan 22, 2021 @ 4:48am. Auch Du wagst den riskanten Schritt und gründest eine eigene Spielefirma in einem kleinen, unscheinbaren Büro. Game files - Mad Games Tycoon 2. When making a new game under New Pc and Console Game, if we go to the last tab >. This will obviously affect the output of. Having no sub-genre or. QoL Improvements Room Templates. You start your own game company with the hope of one day conquering the entertainment market. Start the console wars in 1989 between Sega and Nintendo with both companies pushing for exclusive rights to games. … 34 Next gmax17 Expert Cheater Posts: 106 Joined: Tue Oct 25, 2022 5:20 am Reputation: 136 Re: Mad Games Tycoon 2 [2022. released on Jan 22, 2021. Views: 7578. Heck, a good enough game can have a chance to trigger trending, so you may flip things around by releasing an RPG and making it the trending genre. Step 4: Completely wrong genre and topic combo. com. Install Cheat Engine. What is the general go-to for a dev team? So far I tried something like, 2 game design 2 programmer 1 graphic 1 sound in the dev team, and i kept it even later in the game with all the. Willie Apr 10, 2021 @ 1:57pm. I have no idea what else I can do, do you have a. The lower the motivation of an employee, the less work it will do per in-game "day," so keeping them above 70 (or above 90, even) can increase your work speed, making them get games done faster - which lets you polish the game for longer within the same time frame, increasing your game's final stats. Research new technologies, train your staff, upgrade your offices, moving up to bigger and better locations. Some examples of improvements and new things that in my opinion add new depth include different rooms for different dev teams, separate Q and A functions, buying competitors, licenses, a gazillion amount of topics, buying. That's the four separate things a game has, "Gameplay" "Graphics "Sound" and "Control/Tech. Mad Games Tycoon 2. Portable consoles outsold stationary consoles. ). Also wenn deine Mitarbeiter erst Pause machen dürfen, wenn die Motivation auf 32% fällt, dann brauchst du dich nicht wundern :) Ich hab meine auf 70 gestellt. There are many ideas and wishes in this list that CAN change the future of Mad Games Tycoon 2. Working with the License Holder/Creator to make a game. - It doesn't make sense all employees have the same salary, it will should amazing if we can negotiated the salary with the employee. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Mad Games Tycoon > General Discussions > Topic Details. Full Realistic Mod [v1. Basically both objects would supply their motivation buff at the same time to a sing employee. I think that if you increase the share of consoles compared to PCs and at the same time treat PCs as different platforms for each OS, you can emphasize the tension of generational change. I will tell you here about an observation that was observed by the developer Paradox Interactive (which some may know for their grand strategy games like crusader kings or heart of iron). To work around this, you would have to alter the game script to increase the skill cap. And I'm always set it ~90-95%. - Don't try going up in game size before you *need* to. Another thing you might want to consider. Per page: 15 30 50. So example would be B games Price 7. I'm getting a lot of employees resigning even though I have the settings on the side of the employees (little stress, many breaks, etc, crunch time is 80, break time is 70). 2- It was acceptable as long as the regenerative power of motivation changed depending on the quality, but it is. . Mar 2, 2021 @ 3:23pm As for "overcrowded" it counts the number of people compared to the size of the room, which isn't too clear a rate. Guide to distribute video games (request) Hello, I have been playing the game frequently, but it turns out that I have a problem, and it is about the distribution of my own games and other studios, I always have problems to sell and produce copies, it is very cumbersome to go to the factory every time I run out of copies. 5% difference in total game stats (ie. I have no idea what else I can do, do you have a. Install Cheat Engine. So I guess, I'll just list some here. So my idea is to have game sizes have different prices and tech point amounts. 1. The bottom option should say remove game from market. Per page: 15 30 50. Contrary to real life, employees in this game hate having nothing to do, and sitting on their desks doing nothing for long periods of time will accelerate the rate at which they lose motivation. Don't rush games, polish them to make them better, each "rank" of review score gives a lot. There was a thread about that somewhere, but it seems to have been unpinned. You do not have the required permissions to view the files attached to this post. (The amount of work increases depending on the importance of the selected element, but the gameplay points increase accordingly. KT's suggestion to mod the files is interesting. In 1976-80, 90 millions are overkill. "Cramped" happens when your room is too small for the number of people you have in it. All employees in this room are not controlled by the AI, and do not leave the room. Mad Games Tycoon - BUILD UP YOUR OWN GAMES EMPIREForm your own game studio in the early 1980s starting in a small garage. I have the same problem. )Collectors edition: b/w manual and all items. The main activity in the game to have good earnings is to perform contract games to increase the volume and earnings. Eggcode Games [developer] Mar 27, 2021 @ 3:57am. Also have the appropriate items within the lounge that specifically increase motivation. I'm sure people in this forum have a lot of ideas. 1: Wie steigere ich die Technikpunkte die ich generiere? Ich habe Spiele die über 800 bei Grafik/Sound/Gameplay punkte haben aber Technik gammelt auf 200-300. Sole Publisher 2. In my first save game, I have been trapped in a spiral of death. These successes are gradually increasing, and the funds gained can be used to expand offices, improve working conditions, set up production facilities and server rooms, hire more experienced staff. 6] By DickDastardly00. Anyhow, spin-offs will start with a lousy hype because of this, even if they're spin-offs of a 5-stars IP from a 5. The woes of liking something niche. if I leave too much time in the polishing phase does the estimated rating increase? ? < > Showing 1-3 of 3 comments . When i play after 10 years average employee motivation at 10-20% around. When I focused on just one IP and ported my games that were worth making to the arcade, later in the game I even managed to buy SONY. 93 Mb) In order to unpack this file enter the following password: gtrainers. I try to do everything the guides tell me and still my games can't breach 10% score(after eliminating bugs). 2. Create a game with the arcade cabinet as the platform then use the workshop to create the cabinet. The game will only need some desks and some worker. The priorities are currently set. How can I increase the motivation of my employees? I tried to decorate the offices, they have access to a rest room, they have training but the motivation goes down faster than a waterfall. Click on it and you should see a folder named " steamapps ". It would be quite fun and very cool to have near-feature techs (~2040). ) Collectors edition: b/w manual and all items. Set crunchtime up to 80%, and give them some pause. Mad Games Tycoon 2 continues and gamers can't get enough of our most popular character. Mad Games Tycoon 2 - Gründe dein eigenes SpieleentwicklerstudioWir schreiben das Jahr 1976. 2. So you would click the rating for an IP. You should think that it will take some time for the studio's rating to get a good. Originally posted by Corona: you'll make money from that, it's only -20M, MMO has long lifespan it stay on market for very long time. I have no idea what else I can do, do you have a lead? ** Sorry for my English, I'm French ** Mad Games Tycoon. Don’t worry about ratings or bug. Tie video game history into the game. Develop your own game concepts, creatHow can I increase the motivation of my employees? I tried to decorate the offices, they have access to a rest room, they have training but the motivation goes down faster than a waterfall. As a general rule, from what I've tested, if you need to have two (or more) desks touching each other on any side to put all the desks you want in a room, you need to expand said room, if you want to avoid the. Even if you do have enough furniture pieces of all the required types, at a close distance enough to keep everyone happy, I've seen it before. A third RPG would either have a diminished audience of senior/adults, or a smaller size audience of kids/teens who would want an RPG. Expand your. Start your own game development studio in 1976. Those three are advanced settings that may make your employees drain motivation faster, and you won't need to play around with those three settings to make games, they're meant for fine-tuning once you know how motivation. Motivation, however, is also important, as it acts as a "percentage" of their potential speed (80 motivation = 80% speed) so you want to keep motivation as high as possible at all times. The most important thing to avoid is that "beginners play and the game is over without knowing how to improve the game". Even with "increase. Some people swear they increase sales by a lot, but what I've seen is a laughably small increase in sales, at the cost of wasting development time (best put to making a new game) and money (best put to researching, building, or making a new game. Mad Games Tycoon 2. The ideas with @ have been provided by certain people for the old list. There is an option for, but yet not in the game. is that's a glitchug??? what am i supposed to do?Mad Games Tycoon 2. Click the PC icon in Cheat Engine in order to select the game process. All hotkeys can be changed on the trainer. Gameplay: Points = 80 [cut-off point] * difficulty factor * (year + month / 12) Before the cut-off at 80 for gameplay, at 88 for total and at 100% for the other three [SFX, GFX, control] your intermediary results are weighted according to genre and added to form the total score. Activate the trainer options by checking boxes or setting values from 0 to 1. - Automating all research categories (not just. This list contains ideas from the old list, but most of them have been revised/expanded. Give you a bit less control. This list contains ideas from the old list, but most of them have been revised/expanded. With a six games per year ratio you can get to IP 5. Click the PC icon in Cheat Engine in order to select the game process. After amassing a company over a billion dollars on Hard, I thought now might be good to share my experience, frustrations and feedback about the game. Suggestion - Change the way platforms gain market share. Hope that helps a bit. Jetzt hab ich auch nen Problem mit Mitarbeitern. Let me be the first to admit that if the first game in my IP is the best I've done, then I'm not even trying. - Genre compatibility. It would be nice to see a tycoon game that deals with anime/manga, yes, but the developer would need to have insight on how things work for that industry at more than a superficial level. Mad Games Tycoon 2. #1. Baue dein eigenes Studio mit Büros,. 30% market share is also when I notice the AI start to buy engines for my console. Also keep in mind if you don't heat up your corridors they will get cold when they exit the rooms too. I'm sure you've noticed already that your game sales are determined primarily by your review score. Or popular enough for the ones who know how, to make "how to" tutorials around. Like how irl there are 2nd party studios for company like nintendo or microsoft. The current focus right now following the update. ) Review score: Despite what one may think, 50% isn't average/mediocre in this game. To get from 4 to 5 stars you pretty much need to be scoring 70% or more, else the chance to increase the stats will be pretty low. With every passing year you will need to research new technologies and features, develop or license better game engines, and make the decisions necessary to go from a small garage studio to an. Mad Games Tycoon 2. Here is a basic guide on getting started with MGT2, it will not cover everything, and does not contain any 'spoilers' for things you need to learn on your own. I'm creating this Guide for everyone who wants to achieve a 100% Review and isn't sure about how to get. My games 98% bring some pennies. Raising the difficulty causes several aspects of the game to become more. ) Event: Influenza pandemic. An actual sandbox mode with options is on the to-do list I believe for later in early access. Oh well. May make it possible to give a bonus to all employees to soften their reaction. To clarify. I didn't even manage to make profit on console/pc-games on very hard (starting year: 1980). Has anyone had a good experience with releasing games as manufacturer exclusive? I am looking to increase my console market share but these games either lose me a LOT of money or if they make a penny, they only increase sales by like 10k-20k, for a console with a range of about 1. Techs: Workshops keep them busy when not making consoles, and increase their tech skill Research: Don't auto-research topics. Control and SFX are below 90 and above 80, thus deduct 4 points from Gameplay and 2 from Total. With every passing year you will need to research new technologies and features, develop or license better game engines, and make the decisions necessary to go from a small garage studio to an. Mad Games Tycoon 2 - Build and design your own game studioStarting in any year between 1976 and 2020, begin building your dream game company. (so. So I have played the game now so much and I love it. All my employees have around 90-100% motivation, and all have. 5. Make your first 5 games and be sure to: 1. This setup will maximize the profit gained from converting potential std edition buyers into deluxe/collectors edition purchases. 8. For example, in the "Bad mood" pop-up window, make a choice, give a cash bonus or leave it as it is. 1) I noticed that there is no such thing as a drop in IP value. Ratings are getting worse and worse. In this, already define the bonuses that employees will have if they meet the goal (the bigger the bonus, the more motivated they are). Mad Games Tycoon 2. Step 4: Completely wrong genre and topic combo. 2021 um 3:18. - have 3-4 IP and release DLC for them. It's been a while been playing other games lately, so I haven't been on the forums much though I do check in with every new update. #2. Mad Games Tycoon 2. Keep the list. Here is some tips: When you release a new console you want to release about 3 games of the smallest size you can get a 90%+ score with. Double-click the . Having any game of the IP win an award will increase the IP rating too. The gameplay at Mad Games Tycoon 2 starts with the establishment of a small, not very impressive development studio with limited possibilities. Als erstes kommt die deutsche Version, unten kommt die englische Version. How can I increase the motivation of my employees? I tried to decorate the offices, they have access to a rest room, they have training but the motivation goes down faster than a waterfall. Unfortunately, the new pointers run under a different address than the one registered by Gideon25. Musicians - Keyboard. 3. That means the game's at 90% *at least,* which makes the average 90%. Slider for Starting Year, Starting Money, Time Speed (checkbox for adjust working speed), Working Speed (make it separate compared to time speed (so you could have slow workers even though it goes faster or. You start your own game company with the hope of one day conquering the entertainment market. Mad Games Tycoon 2. #2. Mad Games Tycoon 2 > General Discussions > Topic Details. 2. I did some scripting to find the best combo for price settings and package contents, and surprisingly. In a lot of newer tycoon games, the only reason for progressing is to grow bigger and watch money go up. ) Scoring above 90% gives your games a chance to win awards, which increase both that IP and your studio's rating, and give a boost to sales. Double-click the . i tried to copy his script and create a new one but my game. I have a feeling you can't get decent controls until you have a few more features. Them being random does explain how some games I made which were basically the same game with a different name, had different review scores. 2. Learn something new every day, I guess. - Automating all research categories (not just. 5) Don't be afraid to get the worst game award early on when you don't have any fans to lose. While there might be a few RNG exceptions, in most cases, Game 2 will get the same rating for less time,. Panda [developer] Apr 10, 2021 @ 6:36am. Difficulty Setting of the game (very easy, easy, normal, hard, legendary) will have an impact on how much success you find in the game. rewolf Jan 24, 2021 @ 9:03am. Click the PC icon in Cheat Engine to select the game process. 1. Keep the list. It depends on the size of the room and the placement of the heater, use the heat map (the temp gauge icon on the bottom right corner) to see if those rooms aren't getting enough heat. Sole Developer 3. 1) Human Resources: - it doesn't make any sense an employee is training a long time and full time. I cant seem to get my employees motivated again?Help from google translator. 4. . By: veebles. Patchnotes. This is just a thread for feedback and ideas, nothing is guaranteed to come of any of the suggestions So I know there have been a lot of ideas for the new version of sandbox mode to make things more convenient or easier if the player chooses - In addition to these ideas, I wanted to get some feedback if anyone would like to see additional difficulty options added as well? Things like rather. Ie, a 5 star IP has the potential for the maximum (100%) amount of sales. ♦ Mad Games Tycoon 2: Trainer +15 v2021. One of the problems with that speed is that motivation decay does not change with game speed, so your employees will still be getting bored at the same rhythm, but you'll probably have them sitting on their rears (which causes their motivation decay to increase) for much longer times. When you increase prices on standard, the other prices are pushed up - when you decrease prices, they are not automatically pushed down, you must pay attention and do this. #1 -Subsidiaries list what game they are working on next (this has been suggested previously) so where the current bar says expect the next game in X weeks, it would say Mad Games Tycoon 2 in 47 weeks, with an option for the player to cancel development and occur a loss for the expenses already spent. After 2 or 3 games you should be able to shift anyone out of dev. Another short one: Making it so games that would not reveal anything new about sliders, genre combos, or topic combos, don't show up in the "Create Game Report" list. You can choose in the employee settings menu from which value your employees should charge the motivation. I want the opportunity for surprise hits or surprise flops. It could be nice to have alongside the third party system some way to become 2nd part devs for a company by agreeing to sell some of your company off with shares. To get the optimal use out of this room, it is the best to have workers that are good in office work and to use more expensive desks. This will become obsolete in some areas as the game continues to develop, however it should give you a basic understanding of the mechanics. ) - Employee skill levels. With every passing year you will need to research new technologies and features, develop or license better game engines, and make the decisions necessary to go from a small garage studio to an. I've restarted too many times and no matter what I just can't seem to catch a break. Things just get worse over time, five games in, using perfect sliders I get a 1% game, presumably because I'm too far behind on tech, which is ridiculous -great. The ideas are meant to inspire and bring new ideas to life. The "The Sims" games for mobile are somewhere between The Sims 2 and 3, but with half the features, and fueled majorly by in-app purchases. 3. If you want to be exactly precise. my employees keep quitting for no reason, it tells me lack of motivation, their motivation is perfect and great, but they still keep quitting, i made the motivation refill at 75% and it still didn't work. Like how irl there are 2nd party studios for company like nintendo or microsoft. I have no idea what else I can do, do you have a. #2. By Punished Bernadetta and 1 collaborators (UDP: 11/09/22) So I basically took all this information from game files and. Now I know this is gonna be something done later if at all but it would be cool if you could link objects together to get a motivation increase bonus. Each game gets worse and worse ratings. Form your own game studio in the early 80s in a small garage. how to increase our console's market share? :: Mad Games Tycoon 2. I thought it would be fun to have some of those corny team motivation boosts or possibly negatives. In this new let's play series I return to Mad Games Tycoon 2 - this time with a focus on console and self publishing! Can I beat Nintendo at their own game?S. Anything below the expected review % is a loss of IP reputation/bonus. I have no idea what else I can do, do you have a. 01A] A Guide for Mad Games Tycoon 2. RPG and platformer are the only two genres I try to use with either adventure or action as the subgenre. The early game is about quantity over quality. I'm trying to play the game with legendary settings. Mad Games Tycoon 2 > Guides > Punished Bernadetta's Guides . Game Speed will allow you to stay in certain platform eras longer, and release more games while also making the game a little easier. Suggestions & Gameplay Feedback Wanted. Professor Hardknocks Sep 4, 2021 @ 10:11am. 76561197964027711 Aug 29, 2021 @ 9:45pm. This setup will maximize the profit gained from converting potential std edition buyers into deluxe/collectors edition purchases. This way I can send, for example, development. ) 2. In the end, Legendary is quite simple and you should just slow down the expansion of your company and do a lot of contract work/games to have enough money. Develop your own game concepts, create a team and develop megahit video games. Release the game when it improves to these better ranges, including a range between 80-100 if you can afford it and it doesn’t take more than 3-4 months of polishing. Under the Employee Settings, I should be able to increase Motivation Recharge to above 80% - like 90% or 95% to. - To practice, play in the Giant Warehouse map. On Next game produce the total sales of that game. Mad Games Tycoon 2.